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This page lists all the upgrades and additional equipment that's available in Far Cry 2. For Weapon Upgrades, please refer to the Weapons page. For Vehicle Upgrades, please refer to the Vehicles page. The numbers presented on this page is for the default (Normal) difficulty level; at higher difficulty levels you wont be able to carry as much ammunition or as many syrettes.The Pistol Belt allows you to carry 16 extra rounds for all the pistols in the game, ie. the Makarov, Star .45, Eagle.50 and the Silent Makarov 6P9. | This upgrade is available from the beginning of the game. |
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This allows you to carry 60 extra rounds for the MAC-10 and the Uzi. | This upgrade is available from the beginning of the game. |
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This upgrade allows you to carry 24 extra rounds for any shotgun, ie. the Homeland 37, SPAS-12 and the USAS-12. | This upgrade is available from the beginning of the game. |
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This upgrade allows you to carry two extra grenades, 8 extra rounds for the MGL-140, and two extra rounds for the M-79 Grenade Launcher. | This upgrade is available from the beginning of the game. |
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This allows you to carry 20 extra rounds for the sniper rifles: M1903, Dragunov SVD and the AS50. | This upgrade is unlocked automatically when you reach Bowa Seko. |
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According to the Upgrades pages in your journal, this allows you to carry 200 extra "units" for the LPO-50; this translates roughly into an extra 20 seconds of continuous sizzling mayhem. It also allows you to carry two extra molotov cocktails. | This upgrade is unlocked automatically when you reach Bowa Seko. |
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Allows you to carry a whopping 200 extra rounds for the PKM and M-249 SAW light machineguns. | This upgrade is unlocked automatically when you reach Bowa Seko. |
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Stealth suit that makes the wearer hard to see when crouched and stationary in the grass. | As the description indicates, the camouflage suit is only effective when you're crouched and stationary. My own personal experience with the Camo Suit is that while the suit does appear to have an effect, it's somewhat subtle. Unless you've got more diamonds than you could ever spend, you may end up regretting buying it. |
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This allows you to carry one extra syrette, for a total of six (Normal difficulty setting). | This upgrade is available from the beginning of the game. |
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This allows you to carry one extra syrette, for a total of seven (Normal difficulty setting). | This upgrade is unlocked automatically when you reach Bowa Seko; you must also buy the Basic First Aid Kit before this is available. |
| Weapon crates are upgrades to your unlocked safehouses that allow you to store a weapon of a specific category (ie. primary, secondary or special) that can later be retrieved from any safehouse. At the storage building at Weapons Shop you can find crates that allow you to store a weapon that can be retrieved at a safehouse. I personally haven't really used the crates that much since Weapons Shop are fairly common, and they can provide you with weapons in top condition; however, I guess the crates are a nice addition since safehouses are scattered all over the districts and thus provide a more convenient way of retrieving new (or different) weapons; I guess weapon crates can also be used to store away rare weapons that you cannot buy (or cannot buy yet), such as the golden AK-47's or the weapons you can find in some of the safehouses in Leboa-Sako.Storage for an extra secondary weapon which can be recovered from any unlocked safehouse. | This safehouse upgrade is available from the beginning of the game. |
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Storage for an extra primary weapon which can be recovered from any unlocked safehouse. | This safehouse upgrade is available from the beginning of the game. |
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Storage for an extra special weapon which can be recovered from any unlocked safehouse. | This safehouse upgrade is available from the beginning of the game. |
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